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 Duration 35 hours

Course Outline

Module 1. Foundations of Object Orientation

  • Building models
  • Classes and objects
  • Encapsulation, specialization, and polymorphism

Module 2. Application Design with UML

  • Introduction to UML
  • Types of UML Diagrams
  • Use Case Diagrams
  • Class Diagrams
  • Interaction Diagrams

Module 3. Introduction to C#

  • C# and .Net ecosystem
  • Overview of the C# Language
  • The Visual Studio IDE

Module 4. Core C# Language Concepts

  • Data Types
  • Variables
  • Constants
  • Strings
  • Statements
  • Expressions

Module 5. Control Flow and Branching

  • Conditional branching statements
  • Unconditional branching statements
  • Loops

Module 6. Operators

  • Assignment
  • Mathematical operators
  • Increment and decrement
  • Relational operators

Module 7. Classes and Objects

  • Defining classes
  • Constructors
  • Static and instance members
  • Object destruction

Module 8. Method Internals

  • Method overloading
  • Encapsulating data using properties
  • Returning multiple values

Module 9. Debugging Techniques

  • Setting breakpoints
  • Inspecting the Call stack

Module 10. Inheritance and Polymorphism

  • Specialization and generalization
  • Inheritance
  • Polymorphism
  • Abstract and sealed classes
  • The root object class
  • Boxing and unboxing types

Module 11. Operator Overloading

  • Utilizing the Operator Keyword
  • Developing useful operators
  • Logical operator pairs
  • Conversion Operators

Module 12. Structures (Structs)

  • Defining a Struct

Module 13. Interfaces

  • Implementing an interface
  • Implementing multiple interfaces
  • Casting to an interface
  • Extending an interface

Module 14. Arrays

  • Declaring arrays
  • Multidimensional arrays
  • The System.Array class
  • Indexers

Module 15. Collection Interfaces and Types

  • Standard collection interfaces
  • Array Lists
  • Queues and stacks

Module 16. String Handling

  • Creating strings
  • String manipulation techniques
  • The StringBuilder class

Module 17. Exception Handling

  • The throw statement
  • The try and catch statements
  • Understanding the call stack
  • Exception class methods and properties

Module 18. Delegates and Events

  • Delegates
  • Events

Module 19. Generics

  • Introduction to Generics
  • Parameterization by data type
  • The System.Collections.Generics class

Requirements

Prospective students must demonstrate proficiency in the following areas prior to joining this course:

  • Confidence in performing basic operating system tasks, such as file management.
  • A solid grasp of structured programming fundamentals, including flow control, variable and parameter handling, and function invocation.
  • A minimum of three months of application development experience in either graphical or non-graphical environments, or comparable technical knowledge.

Prior experience with object-oriented programming concepts is not a requirement.

Audience

This course is designed for the following categories of software developers:

  • Entry-level developers
  • Professionals who possess programming knowledge but may have acquired it through non-graphical languages in an academic setting

These developers are looking to build solutions utilizing C# within the Microsoft .NET Framework, while also aiming to integrate Object Orientated techniques to elevate their development capabilities.

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