Course Outline
Introduction
Overview of Figma Capabilities
Defining User Experience Design
Understanding the Design Process
Getting Started with Figma
Navigating the Figma Interface
Designing a Web Application
Managing UI Elements and Content
Ensuring Responsive Design
Exporting Design Assets
Reusing Design Components
Building a Portfolio Project
Collaborating with Team Members
Handling Requirements
Integrating with Developer Workflows
Best Practices for Finalizing Designs
Troubleshooting Common Issues
Summary and Conclusion
Requirements
- A foundational grasp of application development concepts.
Target Audience
- Designers
- UI/UX Specialists
- Software Developers
Testimonials (7)
Experimenting with tools
Nuwan Gunaratne - AZQORE
Course - User Experience Design with Figma
Delivering with keeping it interactive and the structure or the order of delivery. In addition trainer being open for the questions made us explore more beyond the planned content I believe
Saiyaff Farook - AZQORE
Course - User Experience Design with Figma
How to view and incorporate figma design from developer stand point
Ashwin Kumaravel - AZQORE
Course - User Experience Design with Figma
Maggie was fantastic. She was really engaging and personable. Learning Figma for the first time can be daunting, but Maggie made it manageable!
Kenny - WSIB
Course - User Experience Design with Figma
I thought that the course was well put together for a one day training.
Christian Sauve - Canada Mortgage and Housing Corporation
Course - User Experience Design with Figma
Apolinary didn't just explain the processes, he explained the reason for the processes from personal experiences.
Gavin - SimplyIOA
Course - User Experience Design with Figma
Maggie covered a lot of topics and had excellent demos for different topic areas. It was a lot of information in one training day but it felt appropriate for our team. Her experience and knowledge of Figma was on point for this fast paced session.