Course Outline
Introduction
- Comparing Blender, Autodesk 3ds Max, and Cinema 4D
- Overview of key Blender features and advantages
Getting Started
- Installing Blender
- Foundational modeling concepts
- Navigating the user interface
Editing Basics
- Types of editors
- Toggling between edit and object modes
- Understanding vertices, edges, and faces
- Modifying mesh data and objects
Modeling Meshes
- Different modeling modes
- Structuring mesh geometry
- Incorporating primitives
- Selecting and refining meshes
- Managing object data, vertex groups, and custom data
- UV mapping and unwrapping techniques
- Mesh analysis and retopology processes
Curves and Surfaces
- Tools and structural components
- Bézier and NURBS splines
- Object transformation techniques
- Creating shapes and splines
Metaballs and Hair Particles
- Toolsets and structural logic
- Adding and refining meta objects
- Utilizing the grease pencil
- Adjusting particle systems
Sculpting and Painting
- Activating selection masking
- Working with the brush tool
- Shaping models in sculpt mode
- Applying adaptive sculpting methods
- Editing UV textures and images
Animation and Rigging
- Managing keyframes and keying sets
- Rigging using armatures
- Applying lattice modifiers
- Configuring constraints, actions, and drivers
- Working with markers, shape keys, and motion paths
Rendering 3D Scenes
- Exploring render engines in Blender
- Comparing Eevee, Cycles, and Workbench
- Placing cameras, light objects, and materials
- Shading nodes and color management
- Freestyle non-photorealistic (NPR) rendering
- Utilizing layers and passes
- Rendering and previewing animation sequences
Exporting Files
- Supported media formats
- Exporting to Alembic
- Using the Collada module
- Exporting as USD, SVG, and PDF
Troubleshooting
Summary and Next Steps
Requirements
- Familiarity with basic computer operations
- Prior exposure to 3D modeling concepts
Target Audience
- Visual artists
- Game developers
- Beginners with no prior experience
Testimonials (5)
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue
Paul - Nottinghamshire Police
Course - Blender: 3D Modeling Fundamentals
The patience and listening of the lecturer
adva sror - "HUUUGE GAMES" Sp. z o.o.
Course - Blender: 3D Modeling Fundamentals
I liked the flexibility, Andre tailored it more to what we needed. He taught things very succinctly. He was very patient! I appreciated him especially as he was doing something he’d never done before (timeline wise).
Holly - Shiraz Creative of New York, LLC
Course - Blender: 3D Modeling Fundamentals
i enjoyed using the software and producing 3D models by the end of the sessions
Marc Casson - Coleg Cambria
Course - Blender: 3D Modeling Fundamentals
Learning about the software