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Duration 14 hours
Course Outline
Introduction to NVIDIA Omniverse
- Overview of the NVIDIA Omniverse platform and its core capabilities
- Understanding real-time 3D collaboration processes
- Use cases of Omniverse in engineering, design, and simulation
- Examination of Omniverse architecture and its ecosystem
Omniverse Components and Environment Setup
- Exploration of Omniverse applications and services
- Installation and configuration of the Omniverse Launcher
- Administration of Omniverse components and extensions
- Preparation of the development and simulation workspace
Working with Omniverse Nucleus
- Understanding the function of Nucleus in collaborative workflows
- Configuration and management of Nucleus services
- Sharing and administration of 3D assets
- Facilitating real-time team collaboration
3D Assets, Materials, and RTX Rendering
- Importation and management of 3D design assets
- Application of materials and realistic environment creation
- Comprehension of RTX rendering features
- Generation of physically accurate visualizations and simulations
Building Simulations with Omniverse Applications
- Survey of Omniverse applications:
- Omniverse Create
- Omniverse View
- Audio2Face
- Kaolin
- Construction and editing of interactive 3D scenes
- Development of realistic simulation processes
- Application of Omniverse tools to specific design scenarios
Omniverse Kit and API Development
- Introduction to the Omniverse Kit
- Understanding workflows based on Kit
- Leveraging APIs to enhance Omniverse functionality
- Automation and customization of simulation workflows
Connecting Design Tools with Omniverse
- Understanding Omniverse Connectors
- Integration of CAD and rendering applications
- Management of data exchange across design platforms
- Establishment of connected design workflows
Extending NVIDIA Omniverse
- Utilization of extensions, utilities, and services
- Customization of Omniverse environments
- Workflow enhancement through added capabilities
- Support for advanced simulation requirements
Practical Workshop and Troubleshooting
- Construction of a collaborative 3D simulation workflow
- Creation and rendering of realistic environments
- Connection of external design tools
- Identification and resolution of common technical issues
Course Review and Best Practices
- Review of Omniverse workflows and key capabilities
- Discussion of real-world application scenarios
- Best practices for collaborative 3D design and simulation
- Summary and recommendations for next steps
Requirements
- A solid grasp of engineering design simulation principles
- Proficiency with 3D CAD or rendering software (such as AutoCAD, Rhino, Keyshot, etc.)
Target Audience
- Design Engineers
- Industrial Designers
Testimonials (2)
The practices and the fact that you can share your screen for guidance from the trainer
Ramon Vann Cleff - DOST - Advanced Science and Technology Institute
Course - SolidWorks
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue