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 Duration 4 hours

Course Outline

The Design Thinking Mindset & Innovation Landscape

  • The 5 Stages: A detailed exploration of Empathize, Define, Ideate, Prototype, and Test.
  • Innovation Theory: Gaining insight into the relationship between DT, disruptive innovation, and entrepreneurship.
  • The Problem Space: Learning to identify patterns and problem definitions, recognizing why pinpointing the right problem is more critical than finding a solution.
  • Group Exercise: Distinguishing between "Why" and "How" to identify a real-world complex problem to address throughout the day.

Empathy, User Research & Problem Definition

  • Empathy Mapping: Utilizing techniques to comprehend user pain points, needs, and motivations.
  • Stakeholder Mapping: Identifying affected parties and strategies for engagement.
  • The Persona: Developing archetypes representing the target audience.
  • Defining the Problem: Crafting effective Problem Statements (Point-of-View statements) and "How Might We" (HMW) questions to frame the challenge.
  • Workshop: Drafting personas and problem statements for the group's selected case study.

Ideation & Divergent Thinking

  • Generating Ideas: Applying techniques to overcome creative blocks, such as SCAMPER, Brainstorming rules, and the Worst Possible Idea method.
  • Idea Selection: Using methods to filter and prioritize ideas, including Dot voting and the Impact/Effort Matrix.
  • Agile Estimation: Introducing basic techniques to assess the viability of generated ideas.
  • Group Exercise: Conducting a rapid ideation sprint to generate solutions for the defined problem.

Prototyping & The Art of Failing Fast

  • Prototyping: Applying principles of rapid prototyping, such as using paper, cardboard, storyboarding, and role-play.
  • Testing: Learning to formulate a test plan and collect meaningful feedback.
  • Iterative Approach: Embracing the "Build-Measure-Learn" cycle and viewing failure as a valuable learning tool.
  • Tools: Introduction to Customer Journey Maps and Service Blueprints for visualizing solutions.
  • Workshop: Creating low-fidelity prototypes of the top solutions.

Testing, Evaluation & Refinement

  • Running the Test: Presenting prototypes and asking the right questions to elicit useful insights.
  • Feedback Loops: Differentiating between constructive feedback and personal preferences.
  • Model Drift: Recognizing when a solution begins to deviate from the user's core needs.
  • Group Exercise: Peer testing of prototypes and refining the solution based on received feedback.

Scaling Impact & Leadership Readiness

  • Business Model Innovation: Aligning the solution with the Business Model Canvas.
  • Critical Thinking & Leadership: Integrating the DT mindset into daily work practices and decision-making processes.
  • Cultural Implementation: Overcoming resistance to change and fostering a culture of psychological safety.
  • Final Reflection: Summarizing key takeaways, developing personal action plans, and closing the loop on the learning journey.

Requirements

Who Should Attend

  • Professionals aiming to strengthen their creative problem-solving and innovation capabilities.
  • Leaders seeking to cultivate a culture of empathy and forward-thinking within their teams.
  • Individuals interested in disruptive innovation, product design, or process optimization.

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